Grim's Outpost

Description
Grim's Outpost is a bustling town located centrally within the Glory Lands. The town lies a few miles from the ruins of Grimkeep. Grimkeep was a stronghold built more than a thousand years ago during the Imran expansion as a defensive outpost before trade and travelling arrangements were brought to bear with the Himael (also known as cloud elves) whose forest homeland surrounds the giant and austere mountain named Glory Peak. Grimkeep itself was destroyed during the second coming of the abomination, an ancient and deadly monster unleashed decades ago by followers of a cult and finally defeated by heroes whose names fell into legend. Grim's Outpost was built years after these events. Plans had been made to rebuild Grimkeep but rumours of strange happenings turned into superstitions and the project was abandoned in favour of Grim's Outpost, a far less warlike construction, which took advantage of similar geographical trade routes which had partially decided Grimkeep's situation.

Grim's Outpost quickly grew due to its happy location as a hub between various trade routes. Situated in the centre of the Glory-lands province of the Imran empire, it sits on major roads south of the Armenthian mountains, east of Arethii and the Dwinfer hills and north of the rest of the empire. Directly south lies Stormwash, the great channel dividing the two continents of the Imran empire. On the coast, the ancient port of Morning Glory feeds goods from the northern empire down to the capital Imros and southern provinces. Trade with the dwarves and Armenthian barbarians always proved profitable and thus enterprising merchants often made Grimkeep a necessary stop-over. Grim's Outpost having taken this role instead is now a bustling town with its own industry and landlords.

The Noble Houses
Grim's Outpost lies at a crossroads between two wealthy land-owning families. While strictly under the control of the local Prefect, the two Noble families exert considerable influence.
 * House of Anki
 * House of Vespar

Townspeople

 * Alaric, Priest of the Twelve
 * Baggock the Candlemaker
 * Maric, Circle Druid of Marion
 * Roric the Blacksmith
 * Otto the Trader
 * Quo Va, Alchemist