Ogrim

Thick Skinned
Ogrim skin is naturally very hardy, making them harder to injure than other creatures.

Ogrim gain +2 Natural Armour

Thick Skulled
Ogrim possess thick skulls making concussive blows to the head far less effective.

Ogrim gain +2 to saves vs Dazing and Stunning

Tough as Stone
''The fortitude of Ogrim is unbelievable. Even when beaten, their body enters a reflexive state of defence which reduces the damage from otherwise fatal injuries.''

Once per day, Ogrim gain damage reduction 3/- against any attack that would reduces them to zero or less hit-points. This increases by 1 for every 4 levels the Ogrim attains (to a maximum of 8/- at level 20)

Ogrim Congresses
Though perhaps an unusual word for an otherwise brutish people, Congress happily describes the social bonds shared by Ogrim. Unlike other races, Ogrim are largely solitary creatures, but at particular parts of the year, the group together in different congresses to debate the future of their race and discuss their learnings.

Storm Spire
The Storm Spire is a solitary mountain island that lies far off the mainland. Ogrim of this clan do not attend congress for every celebration but will always return at least once every five years, making the perilous journey across the Vortex to rejoin their clan members.
 * Storm Spire Ogrim gain +2 to Climb checks

Whitesands
The island of the Whitesands is far closer to the mainland than other Ogrim islands. The Ogrim here are the most likely to venture into the empire.
 * Whitesands Ogrim gain +2 to Swim checks

Physical Description
Ogrim are tall and stocky, though still fundamentally humanoid. Their extra height and girth makes them exceptionally strong.

History
How Ogrim became an accepted race within the empire remains a mystery. There was no formal alliance or treaty. It just occurred because the large, good-natured brutes seemed to find their way happily into any society. Standing seven feet tall and far wider than the average human, Ogrim look at the world with a gentle curiosity. Though not strictly unintelligent, the Ogrim way of thinking appears far less sophisticated than many of the smaller races.